Industrial Design Intern
Job Description
You'll be shaping how our humanoid looks, feels, and moves — from the structure underneath to the very last surface curve.\n\nWhat you'll actually do\nWork on real humanoid development across structural design, assembly design, and surface modeling\nObsess over the details (the kind most people never notice — but you will)\nMove fast and ship on schedule, the way startups actually run\nSit at the intersection of design and engineering, where the cool stuff happens\n\nWhat we're looking for\nIndustrial Design background — final-year Bachelor's or a Master's\nGenuine interest in humanoids and robotics (this isn't a \"looks good on the resume\" role)\nComfortable in Onshape, SolidWorks, Fusion 360, KeyShot, Plasticity, or similar\nA sharp eye for detail and the discipline to deliver under deadlines\nYou get how startups operate — ambiguity doesn't scare you, it excites you\n\nBonus points\nMechanical engineering background\nYou've worked on a robotics project (class, club, hackathon — all count)\nYou understand structural design, assembly design, and surface modeling of a humanoid\n\nThis is one of the most exciting design challenges out there right now: building the coolest humanoid for an interplanetary future. If that lights you up, we want to see what you've got.\n\nDrop your portfolio. That matters more than a perfect CV.