Posted 17 June, 2026
3D Modeling Artist
CloudIngest
Tiruppūr, TN, IN
Full Time
Reference: 464e33ed42f7a381
Job Description
Job Role/Title: 3D Modeling Artist | Experience: 4 - 8 years
Key Responsibilities
- Convert CAD models into efficient and accurate 3D models with clean topology using 3ds Max/Blender.
- Create high-quality 3D hardsurface assets, including: Machines, Products, Vehicles, Props (environmental, interactive assets), Mechanical and industrial objects
- Translate concept art, references, and design briefs into final in-game assets.
- Ensure assets meet AAA visual quality and are optimized for real-time engines.
- Develop clean topology, efficient, and well-structured meshes.
- Follow proper naming conventions, pipelines, and technical guidelines.
- Maintain consistency in style, scale, and quality across all assets.
- Manage time efficiently and meet production deadlines.
Key Skillset and Requirements for this Role :
- Strong experience in hard surface modeling and product modeling for games and real-time applications.
- Proven ability to create industrial models, vehicles, and props at a high visual standard.
- Basic understanding of:
- Real-world materials and manufacturing processes
- PBR texturing workflows
- Scale, proportion, and silhouette
- Proficiency in industry-standard tools such as Autodesk Maya / 3ds Max / Blender.
- Excellent knowledge of optimization techniques.
- Ability to take feedback constructively and iterate efficiently.
- Strong problem-solving and communication skills.
- Good understanding of game art production pipelines.
Portfolio Requirements
A strong portfolio showcasing:
- High-quality hard surface PBR models and props(low, mid, and high-poly)
- Clean topology.