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Posted 19 June, 2026

Lead User Interface Designer

Games2win India Pvt Ltd
Nellore, AP, IN Full Time
Reference: b0364dfafdc77a82

Job Description

Games2win World :\nGames2win is a leading global mobile games publisher. Our games have over 600 million downloads and are played by over 10 million monthly active players. We take pride in building our own Intellectual Property (IP) and using the strength of our consumer love to market our games!

That’s why most of our downloads are generated without advertising support or paid installations.\n\nA few of our global hit titles are Driving Academy, Decisions, International Fashion Stylist, and many more.\nTo learn more about us, visit https://games2winmedia.com/company-profile/\nRole: UI Lead\nLocation: Mumbai office\nExperience required: 5-10 years of work experience\nReporting to: CEO\n\nAs a Senior UI Lead , you will collaborate closely with game designers, UX designers, developers, and product teams to translate gameplay systems into elegant, engaging, and player-friendly interfaces.\n\nWhat do you need to do? (Role and Responsibilities)\nYou will work closely with the Product Managers and Game Designers to create clean, clutter-free, user-centric, trendy and easy-to-understand user interfaces (UI) for mobile games.\nYou need to be dedicated to researching and playing hundreds of mobile games to understand the industry’s best practices.\nWork on the UI design and graphics (menus, HUDs, etc.) as per the requirements.\nDesign and produce high-quality UI screens, including menus, HUDs, pop-ups, shops, inventory, social features, events, and onboarding flows.\nCreate icons, buttons, badges, UI frames, typography treatments, and visual components consistent with the game’s art direction.\nMaintain and evolve the UI style guide and design system for consistency across the game.\nEnsure UI is optimised for multiple mobile resolutions, aspect ratios, and device performance constraints.\nPrepare and export optimised assets (sprites, atlases, 9-slice UI, animations) in accordance with the technical specifications.\nWork with engineers to ensure pixel-perfect implementation in the game engine (Unity).\nAbility to make design decisions and take on design problems independently, present and sell design concepts.\nEnsure UI clarity, hierarchy, accessibility, and readability across all user touchpoints.\n\nWho could you be? Background and Experience:\nYou should be well-versed in AI tools and platforms that aid UI design.\nYou should have a background in graphic design/interaction design/HCI related areas.

You should have at least 5-10 years of experience in mobile games/apps.\nAt least shipped 5 apps/games as a UI Designer/Artist.\nStrong proficiency in Figma, Adobe Photoshop, Illustrator (and/or similar design tools) for creating flowcharts, wireframes and Final UI Design mock-ups.\nFamiliarity with Unity UI, or similar engine workflows (implementation experience is a plus).\nStrong sense of layout, typography, iconography, and visual hierarchy.\nPossess an excellent understanding of visual design principles, style guidelines, design processes, and creative workflow.\nSolid understanding of mobile UI/UX principles, touch interaction design, and usability best practices.\nKnowledge of game UI production pipelines and asset optimisation.\nExcellent communication skills.\nAbility to work within art direction and brand guidelines while pushing creative quality.\nStrong attention to detail and ability to deliver polished, production-ready assets.\nAbility to give and receive constructive criticism and critique with a focus on improving quality\nTeam player with a great attitude & love for mobile games\nA portfolio with shipped mobile games or UI design case studies is mandatory.\n\nEducational Qualifications:\nBachelor’s degree in graphic arts, interaction design, or equivalent industry experience in the design field.

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